POV-Ray : Newsgroups : povray.unofficial.patches : MEGAPov error in mesh differences : Re: MEGAPov error in mesh differences Server Time
2 Nov 2024 07:24:11 EDT (-0400)
  Re: MEGAPov error in mesh differences  
From: omniVERSE
Date: 14 Jan 2000 06:05:59
Message: <387f0317@news.povray.org>
What happens if you use 'inverse' for either the Ball or the box or the
difference itself.

Bob

"GrimDude" <gri### [at] netfreecom> wrote in message
news:387eb79c@news.povray.org...
> Nope.
>
> I have used this technique since the introduction of the mesh object.
>
> #declare Ball = mesh { smooth_triangle.... }
>
> difference {
>    object { Ball }
>    object { box ... } }
>
> This worked in the official release, in SuperPov, but not with MegaPov. :(
>
> Actually, it still works. There are, however, extraneous objects showing up.
>
> --
> GrimDude
> gri### [at] isonet
>
>


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